TOP Contributors

  1. MIKROE (2784 codes)
  2. Alcides Ramos (405 codes)
  3. Shawon Shahryiar (307 codes)
  4. jm_palomino (133 codes)
  5. Bugz Bensce (97 codes)
  6. S P (73 codes)
  7. dany (71 codes)
  8. MikroBUS.NET Team (35 codes)
  9. NART SCHINACKOW (34 codes)
  10. Armstrong Subero (27 codes)

Most Downloaded

  1. Timer Calculator (141138 times)
  2. FAT32 Library (73923 times)
  3. Network Ethernet Library (58557 times)
  4. USB Device Library (48747 times)
  5. Network WiFi Library (44409 times)
  6. FT800 Library (44003 times)
  7. GSM click (30723 times)
  8. mikroSDK (29497 times)
  9. PID Library (27308 times)
  10. microSD click (27135 times)
Libstock prefers package manager

Package Manager

We strongly encourage users to use Package manager for sharing their code on Libstock website, because it boosts your efficiency and leaves the end user with no room for error. [more info]

< Back
Visual TFT/GLCD Project

Sudoku game on mikromedia Plus

Rating:

0

Author: Testing Engineer

Last Updated: 2016-02-18

Package Version: 1.0.0.0

Category: Gaming and Fun

Downloaded: 528 times

Followed by: 1 user

License: MIT license  

This is a standard Sudoku game created for mikromedia Plus for PIC32MX7.
Since code is not architecture dependant project can be easily generated for other mikromedia Plus boards from mikroE.

No Abuse Reported

Do you want to subscribe in order to receive notifications regarding "Sudoku game on mikromedia Plus" changes.

Do you want to unsubscribe in order to stop receiving notifications regarding "Sudoku game on mikromedia Plus" changes.

Do you want to report abuse regarding "Sudoku game on mikromedia Plus".

  • Information
  • Comments (0)
DOWNLOAD LINK RELATED COMPILER CONTAINS
mikroC PRO for PIC32
  • lib
  • src
  • exa
  • hlp
  • hex
  • sch
  • pcb
  • doc

Visual TFT/GLCD Project Blog

This is a standard Sudoku game created for mikromedia Plus for PIC32MX7.
Since code is not architecture dependant project can be easily generated for other mikromedia Plus boards from mikroE.

After starting New Game, first click on the number you want to add to sudoku grid, then click on the specific cell.

Clear button clears all the inputs from the start of the game.

Check button verifies if inputs have been correct, cells will be painted green if correct, red if otherwise.

Game can be paused (timer also stops) and resumed.

Game keeps track of the fastest time that sudoku was completed.

RELATED CODES

mikroBlocks

1

Another project from our intern's lab, mikroBlocks is a clone of tetris developed from scratch.

[Learn More]

mikroBirthday

5

Celebrate a birthday by blowing out a virtual candle. This example was created in celebration of MikroElektronika's 10th Birthday! You get to blow out the candle on a cupcake by tapping the touch screen on a mikromedia dsPIC 33 board. After two seconds the candle lights itself up again and you can repeat the process.

[Learn More]

PIC32 Soccer Bounce Demo

5

The Soccer Bounce demo uses the accelerometer input to roll a soccer ball around on a Mikromedia PIC32 screen. The code was written using MikroC Pro for PIC32 and VisualTFT. The soccer ball sprite graphics are rendered using Dragan Regodic's excellent TFT Graphics library: http://www.libstock.com/projects/view/914/tft-graphics-library

[Learn More]